![]() ![]() We are very happy to see great support both from industry sponsors (to be announced soon) and from the community, who is funding the project via Blender Foundation Development Fund subscriptions and by purchasing the Blender USB Rocket. We still have a lot of work planned for the next months. ![]() ![]() Blender is a free and open source 3D creation tool that is developed by a group of volunteers from all over the world. A lot of model makers use Blender to port models to the Source Engine. It's not directly related to SFM, but it might be relevant to some of you. Make sure you catch the event live on YouTube! The Blender 2.8 development doesn’t end with the code-quest though. Blender 2.8 Code Quest Hey everyone, here's a cool project I'd like to highlight. In order to be as transparent and clear as possible about the status and the scope of this project, Blender Institute has organised a live stream with Ton Roosendaal and Pablo Vazquez, during which it will be possible to interact in real time and get pretty much any question answered. More information on how to get involved and support the Code Quest is available on Blender 2.8 Code Quest. The main target of the Code Quest is to get Blender 2.8 to a beta release. The crowd-funded goal is to get at least 10 contributors together for a period of 3 months, in the Blender Institute, Amsterdam, starting in April 2018. WitrynaBlender 2.8 and Substance painter - 3D modeling game assets 4.7 (41. EEVEE developer Clément Foucault shares with us the latest addition to Light Probes, the ability to limit the effect to a certain group.Artwork by Germano Ca. It will be the first time that such a large development team will be working in one place. Yesterday the Blender Foundation announced the “Blender 2.8 Code Quest”, a crowd-funded event to gather the core developers to release the first version of the much anticipated Blender 2.8. Armature drawing also gets some love in Blender 2.8 Clément just implemented 'Transparent Bones' so we can see through overlapping bones for easier rigging/. ![]()
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